![]() This time around, the fun doesn’t stop at the end of the single player campaign. Make sure your thinking cap is snugly attached to your head because you’ll definitely need it. The puzzles evolve and blend together as you progress so it always keeps you on your toes. It starts you off with what feel like tutorial puzzles and then ramps up the difficulty from there. The puzzles cleverly get more difficult as you progress, though the learning curve is quite gradual. Gravity and momentum play a huge role in the experience and many puzzles require you to think outside the box with momentum factoring in a lot of the time. If you manage to put a portal below your drop from the ceiling through a quick shot, your momentum could fling you out of a portal anywhere else. You can shoot one at a wall on the ground floor and then the other at the ceiling and you’ll be able to move through them to the upper level. The first two shoulder buttons control the portal gun, but the game otherwise controls like a traditional first person shooter – well, with the option to jump of course. Not only that, but the core mechanics involve the use of a portal gun, which creates one entrance portal and its twin exit portal. The game is essentially a set of cleverly designed puzzles that use varying type of elements, ranging from laser controlled door releases to light beam bridges. Their feelings, emotions and disdain annoy the robot who is only interested in experiments.įor the uninitiated, Portal 2 is a mixture of a first-person shooter and a puzzle game. After all, humans are only good for testing. That’s something she wants you to understand, as she tells you all about how terrible you are along your journey. Not only does she remember what you did to her, but she thinks you’re a terrible person. His attempt at steering you past a seemingly destroyed and diminished GLaDOS fails once she regains consciousness and notices you passing by, sending you into the familiar round of testing chambers in the name of all that is science. It’s not until an explosion rocks the building that a little maintenance and support robot named Wheatley discovers you and helps you escape your impending demise. They’ve been in containment for all this time, studied and kept in a daze, only waking to do exercises and short tests before going back to rest. In Portal 2, Valve’s sequel to their smash hit Portal, players wake up years in the future to a destroyed Aperture Science building. That sure would make GLaDOS happy now, wouldn’t it? You may be stuck in a constant cycle of scientific tests for the rest of your existence. If not, who knows what will happen to you. Now, get back out there and participate in some incredibly deadly tests to help further science, please GLaDOS and hopefully get a ticket out of that place. After all, it’s all in the name of science. Not only did she do that, but she also managed to knock you out and bring you back down into the Aperture Science Experimentation Centre.ĭon’t be too upset though. There was a fail safe reboot option implemented into her operating system and she managed to reboot herself. You’re back to square one with one hell of a pissed off female robot to contend with. Guess what? That freedom you thought you’d earned at the end of Portal was a pipe dream. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |