Overall, it’s had an advantage over Xbox One, but only in certain spots as various cutscenes see it removed, or at the very least adjusted. #1080P RISE OF THE TOMB RAIDER PS4#Apologies for the confusion.Īmbient Occlusion has also been adjusted on the PS4 version. #1080P RISE OF THE TOMB RAIDER 1080P#With it comes a couple of new additions, but how does it hold up against the Xbox One and PC from a graphical perspective? As you’d expect, PC will always be the more visually impressive experience, but between the two consoles, there’s a surprising amount of compromises.Ĭorrection: Both console versions run at native 1080p during gameplay, but knocked down to 1440×1080 during cutscenes on Xbox One. #1080P RISE OF THE TOMB RAIDER PRO#PS4 Pro specs: 4.After nearly a year since its debut, Rise of the Tomb Raider is finally hitting PlayStation 4.Devs have final say on PS4 Pro's Forward Compatibility.Sony's high-end PS4 Pro costs $399, launches November 10.Sony's new PS4 Pro rocks double GPU power, 4K and HDR.Mass Effect: Andromeda runs at 4K 30FPS on PS4 Pro.PS4 Pro won't play all PS4 games at 1080p 60FPS.Here's all the PS4 Pro upgraded games so far.14 games have PS4 Pro support built-in so far.PS4 Pro FAQ: Sony explains the new $399 4K PS4 console.PS4 Pro uses AMD Polaris GPU, sits below RX 470.Here's why Sony nixed PS4 Pro's 4K Blu-ray player.Plays all existing PS4 games, but not every PS4 game will leverage the new hardware for improved performance.Higher frame rates, improved in-game performance across the board.Double GPU power over existing PS4 models (roughly 2x AMD Radeon HD 7850).Sure 4K visuals with HDR add an incredible new depth to the fidelity of a game, the difference between 30FPs and 60FPS is night and day, and performance needs to be pushed harder than visuals. From what I'm seeing, most PlayStation 4 gamers would like steady 1080p 60FPS in all their games rather than upgraded 4K visuals. I really hope to see more developers follow in Crystal Dynamics' footsteps and embrace both 1080p 60FPS and 4K support on PS4 Pro supported games. Then you get to the vistas, these long horizons and sunsets, and you say, 'Let's go to 4K.' You can play with these things depending on your mood." The night time scenes benefit from a little extra lighting. "You can pause right now and say, 'I want to do high framerate.' Go through combat smoothly and then you get to a nice valley, so you switch over to enhanced visuals for a great sense of depth. "I play it on all three depending on where I am, because you can dynamically switch it in the menu," said Crystal Dynamics boss Scott Amos. Read Also: Here's every PS4 Pro upgraded game so far Gamers will be able to switch between these modes at any time in the game's pause menu provided they have the required displays. Gamers will be able to switch between these modes at any time, provided they have the required displays. Crystal Dynamics has confirmed that Rise of the Tomb Raider will have three different modes on PS4 Pro: High Framerate Mode that targets 1080p 60FPS (won't always hit 60FPS, but stays consistently north of 45FPS), 4K 30FPS with HDR support, and an Enhanced Visuals mode that's capped at 30FPS in 1080p but enables tons of effects like boosted lighting, high shadow details, and high-fidelity reflections. Rise of the Tomb Raider, however, will get the best of both worlds: better frame rates and 4K visuals.
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